Life Sciences Fellowship Demo Day and Graduation

Life Sciences Innovation
16 Dec 2022

Engage with some of the industry’s most impressive advances in life science technology as our most recent cohort of Life Sciences Fellows graduate from the fellowship and showcase their technology. Join us to celebrate and recognize their accomplishments, make new friends, enjoy some snacks with our outgoing fellows and check out their tech demos that are changing Albertan lives.

The Life Sciences Fellowship program takes early-stage startups with technology-driven solutions to important problems and adds funding, technology development resources, professional development training and expert support. This two-year program is supported by Calgary Economic Development’s Opportunity Calgary Investment Fund, Alberta Ministry of Jobs, Economy and Innovation, Western Economic Diversification (PrairiesCan), and Alberta Innovates.

Congratulations to:

  • Logan Skori, AgGene. AgGene is an agriculture biotechnology company focused on the development of plant traits to address major challenges faced during crop production. Our flagship technology addresses the demand for improving protein content in plant tissues using advanced genomics and molecular plant breeding techniques including gene-editing.
  • Geoff Frost, Raft Digital Therapeutics.  Raft Digital Therapeutics is changing the way patients and their families engage with therapeutic exercise. Raft is taking therapeutic exercise and developing a gamified experience that encourages participation.
  • Alex Chee, Smart Biomedical.  Smart Biomedical is creating life-saving medical devices to treat collapsed lungs. Through a combination of greater depth control and built-in cavity recognition, their initial product – Smart Drain – is designed to make chest tube insertion quicker, safer, and easier.
  • Neil Christensen, Vital XR. Vital XR is creating the ideal advanced simulated learning environment for medical and critical care training. Their initial product combines an ultra-realistic mannequin with high-resolution extended reality (XR), creating a gamified learning platform.